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CDI Lead Technical Animator H/F - 95

Description du poste

  • Virtuos

  • Cergy - 95

  • CDI

  • Publié le 11 Octobre 2025

We are looking for a Lead Technical Animator to spearhead the development of our rigging systems and in-engine animation workflows. This role requires both a strong foundation in animation principles and the technical expertise to design robust rigs and implement complex animation logic within the engine. As a key bridge between animators, artists, and engineers, you will ensure that assets are expressive, performant, and seamlessly integrated into gameplay and cinematic pipelines.

Responsibilities
Lead the design, creation, and maintenance of rigs for characters, creatures, and props.
Build, implement, and maintain animation logic directly in-engine, including state machines, control rigs, blend spaces, and animation blueprints / graphs.
Collaborate closely with animators to ensure rigs and tools support fluid, expressive, and efficient animation workflows.
Partner with engineers and technical artists to integrate animation assets into game systems.
Develop tools and scripts to streamline rigging, skinning, and animation setup.
Provide leadership and mentorship to the animation / technical animation team, offering feedback, training, and guidance to ensure growth and consistent quality.
Troubleshoot and resolve rigging and animation integration issues throughout production.
Research and apply emerging techniques to advance animation fidelity and efficiency.

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L’emploi par métier dans le domaine Graphisme à Cergy